Когда кумиры обделываются жидким стулом, народ начинает воротить от них нос и устраивать скандалы. Checked by time. BioWare For years she served as a role beacon in the ocean of interactive entertainment. Especially computer. But today’s Dragon Age 2 turned out to be completely unfit. The developers were accused of betrayal (past ideals), venality (imperialists from Electronic Arts) and hacks (not without reason), but love was replaced by hysteria.queen-vegas.co.uk
It didn’t reach a complete lapel-housing-there was still the universal joy of Mass Effect. And the only failure for the damn dozen years of impeccable satisfaction even in our supercaprolling times for the final disappointment is not enough. But to roughly punish the linked pet was still necessary. And the best punishment is a new favorite. From the debutants. For example, CD Projekt. Polish phenomenon of four years ago.
The phenomenon, by the way, is without a shadow of irony. So that an unknown company from no one unknown eastern Europe crawls to the world market with an unknown computer exclusive and sold it one and a half million times – it does not happen. Not in this life and not in this industry. However, it happened. Miracle with a capital letter «h». The developers were noticed, allocated and began to expect confirmation of the incection of the first success from them. In the sequel.
So The Witcher 2: Assassins of Kings And without side nuances, close attention was provided. And after disappointment in Dragon Age 2, this attention acquired a manic character – the people longed for compensation for in vain spent hopes. In a word, the marketing situation by the time of the release has developed better. There was a thing of a trifle – to give out the game of the expected quality. In order not to let down and justify.
Easy in teaching – hard in battle
If you cut off a false modesty from the diet and throw it out in FIG, then the rest of my ego will surely declare that he knows everything about role -playing games. So it is harmless, but its impudence can also reach the Buddhist who has fallen into the nirvana. However, he has some grounds for high-profile statements in a particular issue of RPG, so sometimes you can listen to him. Especially if nothing is cut off or thrown away … So here it is from Assassins of Kings In perfect delight.
A very rare case. The last time it was with Gothic 2: Night of the Raven. Symptomatic. I myself would recently laugh only if someone told me that a masterpiece Piranha bytes can be arranged with a clear advantage. But now I don’t laugh, but with an idiotic smile I clarify my tongue and admire the obscene. Because «Witcher 2» -This is a fucking star in a square, multiplied by a member of the party since 1903. That is, there is almost nowhere cooler.
The game, of course, is not without sin – this can happen to all. In my opinion, the main character is inherited illogical, in my opinion. Super-Geralt from the first part without the help of traumatic brain injuries and dystrophic pathologies unexpectedly turns into a melting in a mere. And at the same time he manages to chop in the prologue of knights and a professional army with the effectiveness of circular saw. Without half of the teeth, jamming and rusted, but nevertheless.
This sign of a bewildered question is especially obvious against the background of subsequent conflicts. When the half -naked and hopeless in the combat sense, robbers from the surroundings of the Navym resist the witcher damage with the persistence of titanium steel. The knights from the prologue would be massively intended to antidepressants, if they survived to such a flagrant injustice. I have nothing against artistic fictions, but it was specific that a little logic should take. The same Gothic 2.
Training also left to desire. Veterans of the first part are unlikely, but everyone else certainly experienced inconvenience from ignorance of signs and their differences. And the signs in the sequel really mean. At least without “ken” (a magic shield that absorbs damage) at all. Alas, this nuance has to be known exclusively in cruel lessons of endless downloads. Because the Witcher will die with the constancy of the constant of the fundamental physical law. Especially if you do not understand the difficulties.
In the process of development CD Projekt Red Repeatedly admitted the love of the hardcore roe of Demon’s Souls, which has become a cult among the users of PlayStation 3 for incompletely year from the moment of departure. And all thanks to the sophisticated sadism of developers, which still trodden to the hearts of console masochists.
Assassins of Kings I approached the problem similar to mocking way. Which year, relaxing in the arms of the sugary prefixed cuties, the Knights of the PC with puzzled resentment suddenly found that normal complexity is when to try. And that on the «Hard» is really hard. And «Inssee» – for natural madmen brought by prose of life to the congress of roofs. However, this is a separate story.
Russian localization did not break off at all. The translation fully corresponds to the quality of events taking place in the monitor, and even the vocabulary of the Krasnoludov was transferred without attempts to soften their “elegant literature”. The actors voiced the text with the feeling and for the mass of their faithful intonations. And everything would be wonderful if it were not for the “great talents” of programmers (or who is responsible for this) «1C».
It is likely that they just fulfilled the will of large bosses to protect the Russian version of the infamous Starforce. Who likes to turn sincere joy into a depressive nightmare. But no one softened the consequences, and as a result, installation and launch «Witcher 2» turned into many hours of perverted copulation with a furious program.
Especially amazed the Russian patch that had been released later, trying to correct at least some of the problems. After him, the remaining everything that worked somehow worked. And your submissive had to urgently look for the original «exoshnik» from the version for GOG.com (she did not have protection) to at least somehow get to the end. Only patch 1.1, which removed Starforce, cured the game from the consequences of the intervention of domestic computer geniuses.
Political detective without political correctness
Sins The Witcher 2 heavy. But still not fatal. And in general: you will not sin – you will not repent. And you will leave the ministers of cults without honestly earned labor income. Which is also a sin, and very serious. We assume that the game in front of me is in spirit, and I, the humble monk of the Order of the Holy Gample, let her go in bulk with a discount. Because Holy Gameplay taught to forgive all garbage to those who are faithful to his commandments in the main. In addition, I liked her. But what I liked there – just fascinated!
I also have something to repent of. For it is weak and sinful. And in recent years, more and more often began to fall into despondency from a hopeless gaming stupidity. Since even the best of interactive entertainment against the backdrop of other arts (including Hollywood products) looked like blondes who were implanted not in a bust, but in a skull box.
The first “witcher” made a strong impression precisely the plot, the world and the characters. The story was not the most original, but more than believable. Well, what, and the captivating chanting of the crushing politicians in reality seduced people so many times that the great master of the Order of the Burning Rose would have a good chance of becoming a deputy of the most modern parliament. I would still be among the people’s favorites. And uncompromising fighters with oppressors, ready for the sake of high ideals to cut three quarters of the population, is also by no means artistic hyperbole.
The political conflict between the schizoid and the revolutionaries organically looked against the backdrop of a completely medieval world. Where a declaration of human rights would be laid on a stake before putting its author on him. And politically correct fighters for democracy would be hung on trees along roads on their own guts. And all this realism of the situation was perfectly reinforced by living main characters, reliable participants in episodes and a colorful mass.
Assassins of Kings I went much further. Her world did not become more glamorous, but acquired space and volume. The plot is confused to the state of a decent political detective, and the number of bright personalities would make an honor. And still almost complete absence of falsehood in intrigues and relationships. Nobody slips the main character of non -traditionally oriented associates to expand the potential audience of the game. Serious actors act seriously, and not like puberty teenagers. Love looks like love, sex – sex. And women are not shy about undressing before partners.
Separate gratitude deserve developers for the system of dialogues. It seems to be not so know-how. Players still control their move, choosing Geralt’s answers at their own peril and risk. But the choice only sets the general meaning of the phrase. And the Witcher himself adds specifics and nuances. With his inherent feeling, tact and arrangement, without leaving the image of an intellectual thug. Sometimes you catch a real aesthetic buzz from his answers. And after all, he will never be filled with-no matter what topic you ask him (cynical-anticipated or pathetic and interested), will always give out as a heralt, and not as a typical hero or villain.
In vain in the root is not in vain
If the Sikvel lyrics retained the direction specified by the original, then the mechanic-mechanic sharply changed the course. This was expected and countless times was emphasized in prenatal interviews and rollers. And yet, the changes for someone turned out to be a shock. Especially the combat system, QTE and the general «consolidation» of management. However, not for me. Since I always prefer to look in the root, and not pay attention to external vegetation. Now, if the Witcher was forced to destroy the army a la Heroes of console slasers, then I would be offended. But Geralt prefers not to get involved with the armies. And he does the right thing.
Fight in Assassins of Kings, Whatever and whoever says there, has a weak attitude towards slasher. Of course, if you delve into, and not allow yourself to confuse your external similarity. Good slasher implies a fighting depth. In it, everything rotates around the meat cutting process. And if the massacre does not cause, then the slasher is doomed. For there is nothing else there. In the correct RPG fight, the foreground actress is. But not prima. It is not at all necessary to portray the main role. Although if it plays poorly, then the ensemble can destroy.
The Witcher 2 – RPG is correct. Combat contractions in it are not at all like generic. Geralt constantly has to move to get away from other people’s attacks and take a favorable position (the effectiveness of frontal strokes is low – opponents often block them or parry, so it is better to beat in the back). Attacks are not automatic, but tied to mouse keys. But there is no particular variety: the left key is a quick and easy blow, the right is strong and slow. The ligaments remained – if the previous attack was successful, then the subsequent may be more deadly. And so on for growing.
There are also «separate shortcomings». In the battle, Geralt always has the main target, which gets the main damage and acrobatic fuckers. But sometimes at the whim of AI and due to maneuvering, the goal changes spontaneously, and the witcher suddenly jumps at all there and hits the wrong one at all. Manual tip is present, but in the heat of the battle is not always up to it. Do not seem balanced and blocks with a wrapping shield. Well, well do not break through and do not break. Therefore, against even a small group (especially if these are people-redders), the tactics “quickly kill one and do the other ones” rarely works. There would be a big minus for slasher, but for a role -playing game – rather, the nuance of mechanics.
QTE infection (Quick Time Event) got to computer games. Someone believes not, I haven’t gotten. And if you (infection) will meet it, then know – in front of you is a console heresy. But I don’t think so. No console and computer implementation – there is good and bad. If the feature is appropriate and works (and it is both), then its origin to the light bulb. And the fanatics-purers can go into a hole from the anus … The topic of «consolidation» simply took out. Support for the gamepad and betrayal of computer ideals are by no means synonymous. Yes, someone believes that the gamepad is more convenient. But there are complaints about the opposite. Like, the doors get out, you’ll be tormented to pick up prey. «Klava» with the mouse do not notice these problems, and the movements are more precise. Still, the purpose of the keys to expand – the numerous buttons of my Razer Naga so far have not wait from the game of love and affection.
Learn to feel
Changes in the development of the character are not cardinal, but significant. And rather, with the sign «plus». The basic attributes remained the same – health and energy. But if the original still supposedly existed strength, dexterity, mind and strength of the body (supposedly – because they were expressed exclusively through the figures of combat statistics and the influence on skills), then in the sequel we went through simplification and a more clear specialization. Now there are three in -depth development branches (swordsman, magician and alchemist) and one basic. Moreover, the latter is very curly, but until you put six points of skills in it, access to the rest will not open.
The swordsman specializes in close combat, sporadically using signs and bombs with traps. The magician focuses on signs, but you also have to work with a sword, and alchemy is welcome. With an alchemist the picture is similar. In a word, the witcher remains a witcher, a master of a wide profile. Priorities are simply shifted. But the use of elixirs underwent changes, and they themselves are no longer a panacea, but only weights on a cup of success. Drink a «blizzard» and kill everyone in the «slush-m» mode now. Because there is no «purgi». And the health of Raffard Bely is not restored instantly. Because it (potion) also glued flippers. And in general, elixirs can only be used before the fight.
Someone complains about it. Like, “before the fight” is too vague, and it is not always easy to understand its boundaries. Stupid nagging. Firstly, witcher elixirs are not magic drinks from Diablo. They do not magically conjure, but interact with the body of the mutant, adding the necessary properties to him. Therefore, for all others – poison. And even witches need to take them in a calm and safe atmosphere in order to give the body time to get used to. And secondly, the balance demanded alteration-this alchemy fell too heavy on the grade of the Libra of the protagonist. Dissatisfied, I recommend that you learn how to feel the danger of Jo … by the hollow parts of the body. In life is useful.
Beauty without face of the face
Of course, the new system of adoption of elixirs could not get along with the old system of meditation – only for bonfires or in premises, by permission of the owners. And in The Witcher 2 Geralt meditates almost everywhere where his darling. Separate restrictions are imposed by plot reasons, but they are very separate. And in the process of a well -deserved rest, you can not only jam fear of the battle of the potions or accelerate the run of watches, but also alchem. As before, although not really.
This gameplay element was also simplified. The witcher is more unnecessary for the basics for drinks, ointments and bombs – enough ingredients. Herbs, mushrooms, the remains of monsters were able to overcome the inferiority complex in themselves and learned how to do without dishes-decreasing disinfectants. Not without developers, of course, help. Another reason to climb about the casual lunar. In some ways, I would agree with such nagging, but this is “something”-unprincipled trifles. If you look at the Shirche problem. Although with the amount of garbage that gradually accumulates in the inventory, the foundations would not have changed anything. But a little atmosphere would add.
Finally, individual words deserve what the plot and the gameplay are binding – the image, orphanage graphic motor installation. Developers long before said that for Assassins of Kings created their own something. Which is not only more beautiful, but also more functional than the previous «Aurora». And they did not deceive. Beauty is a separate conversation that is better not to listen or read, but to watch in the pictures and in videos. I only note that she is beyond praise … except for one little thing – facial expressions.
Facial Animation today is a new trend in graphic realism. How recently were Ragdoll or Motion Capture. Face is the main instrument of expression of emotions. And not only people. The action is very reviving. That’s why CD Projekt it could have been taken into account and realized in the game. As for the functionality, the engine actually added vertical to the adventures of the witcher – from now on he can climb to ledges and jump from them. However, in strictly defined places, and not as in the action. Many barriers are still insurmountable, and you can’t ride a kangaroo either-it’s a shame, but not to tears.
The appropriateness of «High Shtil»
I sincerely hate pathos. Irony or even sarcasm is much closer to my very fashionable cynicism. But the pathetics of high phrases – I have them. And in excess. Like any professional «shark pen». To burn the desired verb by fragile hearts at an ideologically true moment. And right now he is very suitable.
Therefore, I will give out with enthusiasm:
Dude! I am in kind for the Figu from this gamous! One hundred “Troyans” to me on “hard” and steel horseradish into the cooler if she does not insert cooler than the nonsense under the cold “high! Fucked Pshki did not inflate and gave out a fucking masterpiece so that their uterus was portrayed by love in French! And I laid the intercontinental ballistic member of the same party since 1903 who disagree. Because they understand computer games, like a hippo in acrobatic rock and roll. Dixi.
Pros: Great plot;a serious look at serious topics;bright characters;wonderful role -playing gameplay;Great graphics.
Cons: lack of normal learning;minor jambs of the combat system;Technical problems of the Russian version.
The Witcher 2: Assassins of Kings
The best comments
For boobs to sell the homeland,
Billions are ready,
Seas and mountains to conquer,
Play on the roof in backgammon.
You can rest on the boobs,
Look at them for hours,
Lick, suck and kiss,
In the bushes under heaven.
By the way, boobs harm,
And I will not hide for you,
Back for a lot of years,
Removed Troy boobs.
(Continue)
You can go crazy from them,
Oh tree to kill,
To the boobs you need to grow,
To enjoy the view.
Face and ass, good,
But something is missing,
Of course boobs, what else?
They always decide.
Fire burns, water flows,
They look at this forever,
But what about the boobs of the Lord?
Look at them of course.
Big, small, do not care,
But the main thing is to be,
To punch them, press them,
Which is better in this world?
They need to create a monument,
On the stone would be carved,
I am ready to blow up the United States,
For a couple of juicy boobs!
Pros: Tits;a serious look at the boobs;bright boobs;Wonderful role -playing gameplay with boobs;Great boobs of boobs.
I’m watching screenshots, and the impression is increasingly intensifying that a witcher is such a long interactive porn movie. Therefore, probably, the assessments all put high.
They would then attribute in the pluses: «Thank you, masturbated»
Boris Strugatsky (it seems) at one time said (not literally, but close to the text) that no matter what masterpiece you write, there will always be those who call it complete ug. And no matter what shit you do, there will always be those who say that they have not read anything better in life.
There are people who did not like the Witcher-2. I will not say anything against – have the right to their own opinion. But I am sure that if you listen to their argument, then it will not convince at best. There are laws of the genre. There is a specific game. There is a comparison and conclusion. But it is strong – the discontent of those who either do not understand, or does not accept. Their opinion is “very important for us”, but does not affect the final assessment in any way.
Well, here is the question is not to the game, but for publishers. They were there something there and broke everything … For in European versions everything from the very release was ok. But the SDPR released a patch 1.1 which improves European versions and the Russian version of this patch is quite strong.
And what you don’t like unlimited inventory? If you do not like it, then no one forbids to wear as many swords as it can (in your opinion) take away Geralt.
And I would not say that she is better than the first part ..
1) The plot is too short, I went through the game in 2 days without straining, while in the 1st part I played for a day without getting up because of the computer, and then I could not go until the end of the 2nd act during this time ..
The fact that the 2nd part is shorter than the 1st almost 2 times (and this despite the fact that I took the 1st on the normal, and the 2nd on Hard) is a serious minus
2) with the main storyline without changes, the investigations, and most importantly, the point of the character is perfectly spelled out. But … somehow these side quests are not clinging to … if in the 1st part I ran sought out new ones “need more than more than more quees”, before proceeding with the plot, then there are 2-3 per head (if you do not take into account standard poker and fist fight, and then. They are pretty boring)
3) fist fight … Another 1 element, because of which the 1st witcher was, actually … a witcher … We had to throw talents separately in order to more successfully go through these quests, because in hard, without loss of health, to beat on fists in any case … And then, at all, complete is complete !0. Press your keys highlighted, as in the screensaires of stupid slashers, and you will have a victory, and do not care that you are a magician without a single talent, thrown into a soldier’s branch, anyway in 3 act you will take out the main brawler without a single lost unit … without comments
4) Alchemy does not solve at all right now. If earlier, the collecting of ingredients was some kind of … a replacing nature of the collecting of the exposure (we will not add to this the collection of alcohol, and books), now it is not at all interesting.
5) oh yes, this must even be highlighted in a separate point, it was interesting to collect. In the houses you could find notes, scrolls, books, alcohol. And this could come in handy. Now you will not meet people at home, they will not be surprised in them that you have entered without permission, and then they also plow you to the quest, you will not find intelligent objects- the resources are randomly scattered, and … all … Everything … Everything ..
The game has acquired many new, and good features. I liked her. But she lost what she became a hit. It feels like the developers of the felts decided to swing in the addon, the felts were in a hurry with the release. In the game (forget about the infamous 1C localization) there are almost no bugs, excellent graphics, and a good main plot. But if you move away from the main storyline, then against the background of the 1st witcher, the world around the world seems empty. Huge, and by the way, perfectly drawn locations are not filled with content. In the 1st part, under each stone there was a corpse, on each corpse a quest, hd) and here … a void.
Maybe they sought to attract more an audience, not so hardcore, t.To. Agree, the 100% part of the 1st part, the lesson is very long, and it will be interesting only to the fans of the RPG genre. The same thing with complexity … At a difficult level, it seemed to me at first that it was a PPC-Geralt Doh from 2 strokes. But the swooped signs of Quen and Irden make the game by a little finger even without elixirs ..
I will hope for a full -fledged addon stuffed with content